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Dustin Browder - Heroes Interview Recap
PC Gamer had the chance to sit down with Heroes Game Director Dustin "Rock" Browder to discuss.. Heroes! We've recapped the important parts below, for the full interview, head on over to PC Gamer.
Quote from Dustin "Rock" Browder
- The goal of Heroes wasn't to make a casual game or an esports game, they just wanted to create a cool game.
- They aren't sure when Heroes is going to go into open beta or even release. They know stuff they want the game to have, but they also want to make it the best it can be. The game is still missing some basic features, like the profile screen.
- The score screen will be redone, the current is a place holder.
- They'll stop making heroes when they feel it's right, but that time is not yet.
- There's another six heroes currently in development.
- They aren't sure if there's going to be too many maps in the game, maybe a map rotation will be necessary, like the one in StarCraft, maybe it won't be.
- Using the StarCraft II engine helped prototype the game very quickly.
- "Hey guys, we want to do a map that’s like a pirate ship and you collect coins, I don’t know..."
- 3 days later, they were playing an early version of Blackheart's Bay.
- They still want to do a map editor for the game, there's still hiccups that need to be worked out though first.
- Not an issue with engineering, but with policies.
- They can't allow maps to contain content which has a copyright on it.
- In StarCraft, they'd just ban your account for breaking the map making rules. You can't do that as easily with a free to play game.
- They need to figure out how they want to control custom maps.
- Finishing core gameplay is more important than the map editor.
- "I can’t see a world where Team 1 doesn’t get to [releasing the map editor]. There’s too many people on Team 1 who love that stuff. We’re way too passionate about it as a group. It’s how the genre was invented."
- Heroes as an eSport will be supported like StarCraft II was; By using community feedback.
- Heroes don't need to be viable on every map. Variability is the goal.
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Epic Plays of the Week #15
KendricSwissh is back with another Epic Plays of the Week. Epic Plays of the Week is a video series which highlights viewer submitted clips. This week's episode featured clips from Bale, WGT Gamers, The Skull Reviewer, Lmfaocj, and Klod.