Automatically cloaks while out of combat. Snipes enemies from afar, and creates Decoys of herself to fool enemies.
- HP: 1350 (+4 per level)
- HP Regen: 2.813 (+4 per level)
- Mana: 500
- Mana Regen: 3
- Attack Damage: 105 (+4 per level)
- Attack Speed: 1
Top Nova Builds
No builds match the specified criteria
Snipe50 ManaCooldown: 6 seconds
Deals 680 (323 + 4% per level) damage to the first enemy hit.
Pinning Shot65 ManaCooldown: 12 seconds
Deal 242 (115 + 4% per level) damage to an enemy and slow it by 40% for 2.25 seconds.
Holo Decoy50 ManaCooldown: 15 seconds
Create a Decoy for 5 seconds that appears to attack enemies. Using this Ability does not break Cloak.
Triple Tap100 ManaCooldown: 100 secondsHeroic
Locks in on the target Hero, then fires 3 shots that hit the first Hero or Structure they come in contact with for 741 (352 + 4% per level) damage each.
Precision Strike100 ManaCooldown: 60 secondsHeroic
After a 1.5 second delay, deals 1000 (475 + 4% per level) damage to enemies within an area. Unlimited range.
Permanent Cloak, SniperCooldown: 3 secondsTrait
Gain Stealth when out of combat for 3 seconds. Taking damage, attacking, using Abilities, or channeling reveals you.Basic Attack range is 20% further than other ranged Heroes, and you see 10% further than other Heroes.
Tactical EspionageWhile Stealthed, Nova gains 4 Mana per second.
LongshotIncreases the cast range of Pinning Shot by 30%. Pinning Shot also increases your next Basic Attack range by 30%.
Covert OpsIncreases Pinning Shot's slow by 2% and decreases its mana cost by 5 for every second that Nova is Stealthed, to a maximum of a 60% slow and 50 cost reduction. Bonuses are lost after losing Stealth for 1 second.
Advanced CloakingIncreases Nova's Movement Speed by 25% while Stealthed.
Covert MissionCooldown: 0.25 secondsEnemy Minions killed near you grant a stack of Bribe. Hero Takedowns grant 10 stacks of Bribe. Use 25 stacks to bribe a Mercenary, instantly defeating them. Does not work on Bosses. Maximum of 100 stacks. If a camp is defeated entirely with Bribe, the camp respawns 50% faster.
Remote DeliveryIncreases Holo Decoy cast range by 100% and its sight range by 50%
Rapid ProjectionReduces Holo Decoy's cooldown and Mana cost by 40%.
Holo StabilityIncreases the duration of Holo Decoy by 120%.
One in the ChamberAfter using an Ability, your next Basic Attack within 3 seconds deals 80% additional damage.
Anti-Armor ShellsYour Basic Attacks deal 250% damage, but your Attack Speed is proportionally slower.
Snipe MasterHitting an enemy Hero with Snipe permanently increases the damage of Snipe by 15%. Stacks up to 5 times. All stacks are lost if Snipe fails to hit an enemy Hero.
Precision StrikeCooldown: 60 secondsAfter a 1.5 second delay, deals 1000 (475 + 4% per level) damage to enemies within an area. Unlimited range.
Triple TapCooldown: 100 secondsLocks in on the target Hero, then fires 3 shots that hit the first Hero or Structure they come in contact with for 741 (352 + 4% per level) damage each.
Double TapPinning Shot now has 2 charges.
Psionic EfficiencyRemoves Snipe's Mana cost and increases its range by 10%.
Explosive RoundSnipe also deals 50% damage to enemies near the impact.
Perfect ShotHitting an enemy Hero with Snipe reduces the cooldown by 3 seconds.
Lethal DecoyHolo Decoy deals 40% of Nova's damage.
Crippling ShotEnemies hit by Pinning Shot become Vulnerable, taking 25% increased damage for the duration of the slow.
Fast ReloadTriple Tap's cooldown is reset if it kills an enemy Hero.
Precision BarragePrecision Strike holds 2 charges with a short cooldown.
Ghost ProtocolCooldown: 60 secondsActivate to gain Stealth. You do not lose Stealth from taking damage, attacking, or using Abilities for 2 seconds.
RewindCooldown: 60 secondsActivate to reset the cooldowns of your Basic Abilities.