Abathur

Evolution Master

Does not directly engage in combat, but rather can act through his allied Heroes and Minions and place Toxic Nests to defend important locations.

  • Specialist
  • Melee
  • HP: 500 (+4 per level)
  • HP Regen: 1.426 (+4 per level)
  • Mana: 0
  • Mana Regen: 0
  • Attack Damage: 26
  • Attack Speed: 1.43
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Top Abathur Builds

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Abilities

Q

Symbiote

Cooldown: 4 seconds
Assist another allied Unit or Combat Structure, allowing you to shield them and use new Abilities.Cannot be used on another Hero's Summons.
W

Toxic Nest

Cooldown: 10 seconds
Spawn a mine that becomes active after a short time. Deals 336 (160 + 4% per level) damage and reveals the enemy for 4 seconds. Lasts 90 seconds.
R

Evolve Monstrosity Active

Cooldown: 4 seconds
Activate to cast Symbiote on your Monstrosity.
R

Evolve Monstrosity

Cooldown: 90 secondsHeroic
Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 5% Health and 5% Basic Attack damage, stacking up to 40 times. The Monstrosity takes 1% less damage from non-Heroic enemies.Using Symbiote on the Monstrosity allows you to control it, in addition to Symbiote's normal benefits. This Ability can be reactivated to automatically cast Symbiote on your Monstrosity.
R

Ultimate Evolution

Cooldown: 50 secondsHeroic
Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Ability Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.
D

Locust Strain

Cooldown: 15 secondsTrait
Spawns a Locust to attack down the nearest lane every 15 seconds. Locusts last for 25 seconds.

Secondary Abilities

Q

Stab

Cooldown: 3 seconds
Shoots a spike towards target area that deals 248 (118 + 4% per level) damage to the first enemy it contacts.
W

Spike Burst

Cooldown: 6 seconds
Deals 244 (116 + 4% per level) damage to nearby enemies.
E

Carapace

Cooldown: 12 seconds
Shields the assisted ally for 329 (156 + 4% per level). Lasts for 8 seconds.

  • 1
  • Survival Instincts
    Increases Locust's Health by 50% and duration by 40%.
  • Envenomed Nest
    Toxic Nests deal 75% more damage over 3 seconds.
  • Pressurized Glands
    Increases the range of Symbiote's Spike Burst by 25% and decreases the cooldown by 1 second.
  • Regenerative Microbes
    Symbiote's Carapace heals the target for 149 (71 + 4% per level) Health per second over 4 seconds.
  • 4
  • Ballistospores
    Increases Toxic Nest's range to global and increases duration by 25%.
  • Prolific Dispersal
    Reduces the cooldown of Toxic Nest by 2 seconds and adds 2 additional charges.
  • Sustained Carapace
    Increases the Shield amount of Symbiote's Carapace by 40% and allows it to persist after Symbiote ends.
  • Adrenal Overload
    Symbiote host gains 25% increased Attack Speed.
  • 7
  • Needlespine
    Increases the damage and range of Symbiote's Stab by 20%.
  • Vile Nest
    Toxic Nests slow enemy Movement Speed by 40% for 2.5 seconds.
  • Networked Carapace
    Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.
  • Calldown: MULECooldown: 60 seconds
    Activate to calldown a Mule that repairs Structures, one at a time, near target point for 40 seconds, healing for 100 Health every 1 second. Grants 1 ammo every 3 seconds.
  • 10
  • Ultimate EvolutionCooldown: 50 seconds
    Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Ability Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.
  • Evolve MonstrosityCooldown: 90 seconds
    Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 5% Health and 5% Basic Attack damage, stacking up to 40 times. The Monstrosity takes 1% less damage from non-Heroic enemies.Using Symbiote on the Monstrosity allows you to control it, in addition to Symbiote's normal benefits. This Ability can be reactivated to automatically cast Symbiote on your Monstrosity.
  • 13
  • Bombard Strain
    Locust's Basic Attacks become a long-range siege attack that deal 70% more damage.
  • Assault Strain
    Locust Basic Attacks cleave for 50% damage, and explode on death for 224 (107 + 4% per level) damage.
  • Spatial Efficiency
    Symbiote's Stab gains 1 additional charge and its Cooldown is reduced by .5 seconds.
  • Soma Transference
    Symbiote's Spike Burst heals the host for 141 (67 + 4% per level) Health per enemy Hero hit.
  • 16
  • Locust BroodCooldown: 45 seconds
    Activate to spawn 3 Locusts at a nearby location.
  • Adrenaline Boost
    Symbiote's Carapace increases the Movement Speed of the target by 40% for 3.5 seconds.
  • Envenomed Spikes
    Your Symbiote's Spike Burst also slows enemy Movement Speed by 40% for 2 seconds.
  • Volatile Mutation
    Ultimate Evolution clones and Monstrosities deal 301 (143 + 4% per level) damage to nearby enemies every 3 seconds and when they die.
  • 20
  • Locust NestCooldown: 45 seconds
    Activate to create a nest that periodically spawns Locusts. Only one Locust Nest can be active at a time.
  • Hivemind
    Symbiote creates an additional Symbiote on a nearby allied Hero. This Symbiote mimics the commands of the first, but does half damage and shielding.
  • Evolutionary Link
    As long as the Ultimate Evolution is alive, the original target of the clone gains a Shield equal to 25% of their maximum Health. Refreshes every 5 seconds.
  • Evolution Complete
    Monstrosity gains the ability to Deep Tunnel to any visible location once every 25 seconds.

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