Jumps around the battlefield and stuns Heroes. Rapidly regenerates Health as he nears death.
- HP: 2556 (+4 per level)
- HP Regen: 5.324 (+4 per level)
- Mana: 500
- Mana Regen: 3
- Attack Damage: 97 (+4 per level)
- Attack Speed: 1.11
Top Muradin Builds
No builds match the specified criteria
Storm Bolt60 ManaCooldown: 10 seconds
Throw a hammer, dealing 242 (115 + 4% per level) damage to the first enemy hit and stunning it for 1.25 seconds.
Thunder Clap50 ManaCooldown: 8 seconds
Blast nearby enemies for 211 (100 + 4% per level) damage and slow them by 25% for 2.5 seconds. Heroes hit also have their Attack Speed reduced by 25% for the duration.
Dwarf Toss55 ManaCooldown: 10 seconds
Leap to target location, dealing 130 (62 + 4% per level) damage to enemies on landing. Upon leaping, you also become Resistant, reducing damage taken by 25% for 2 seconds.
Avatar100 ManaCooldown: 90 secondsHeroic
Transform for 20 seconds, gaining 2463 (1169 + 4% per level) Health.
Haymaker80 ManaCooldown: 40 secondsHeroic
Stun target enemy Hero, and wind up a punch dealing 699 (332 + 4% per level) damage and knocking the target back, hitting enemies in the way for 699 (332 + 4% per level) damage and knocking them aside.
Restore 112 (54 + 4% per level) Health per second when you have not taken damage for 4 seconds. When below 40% Health, increased to 224 (107 + 4% per level) Health per second.
Perfect StormReduces Storm Bolt's Mana cost by 25%.Quest: Every time Storm Bolt hits a Hero, increase its damage by 5.
Third WindIncreases Health Restoration rate to 169 (81 + 4% per level) per second, and raises Health threshold to 60% Health for improved 336 (160 + 4% per level) per second Restoration.
BlockEvery 5 seconds, reduce the damage taken from the next Hero Basic Attack by 75%. Stores up to 2 charges.
ReverberationIncreases the Attack Speed slow from 25% to 50% and the duration from 2.5 seconds to 3 seconds.
Crowd ControlEach enemy hit by Thunder Clap reduces its cooldown by 0.75 seconds.
SledgehammerDeals 400% damage to non-Heroic enemies. Destroys 4 ammo from Structures.
Thunder BurnThunder Clap leaves a zone on the ground that explodes after 2 seconds dealing 106 (50 + 4% per level) damage and applying a 25% slow for 2.5 seconds.
Landing MomentumIncreases your Movement Speed by 25% for 5 seconds upon landing with Dwarf Toss.
Piercing BoltPenetrates through the first target hit, hitting 1 additional target.
SkullcrackerEvery 3rd Basic Attack against the same target will stun them for 0.25 seconds.
Iron-forged MomentumBasic Attacks reduce your Basic Ability cooldowns by 0.75 seconds.
AvatarCooldown: 90 secondsTransform for 20 seconds, gaining 2463 (1169 + 4% per level) Health.
HaymakerCooldown: 40 secondsStun target enemy Hero, and wind up a punch dealing 699 (332 + 4% per level) damage and knocking the target back, hitting enemies in the way for 699 (332 + 4% per level) damage and knocking them aside.
Thunder StrikeThunder Clap deals 300% damage if only one target is hit.
Healing StaticHeal for 5% of your Max Health for each Hero hit by Thunder Clap.
Burning RageDeal 23 damage per second to nearby enemies.
Spell ShieldCooldown: 0.75 secondsUpon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. This can only trigger once every 30 seconds.Can be toggled to allow or prevent this talent from triggering.
Give 'em the Axe!Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 60% for 3 seconds.
Heavy ImpactEnemies hit by Dwarf Toss are stunned for 0.75 seconds.
StoneformActivate to heal for 40% of your maximum Health over 10 seconds. Second Wind is disabled during this time.
Dwarf LaunchIncreases the range and impact radius of Dwarf Toss by 50%.
Imposing PresenceCooldown: 20 secondsHeroes and Summons that attack you have their Attack Speed slowed by 20% for 2.5 seconds.Activate to slow the Attack Speed by 50% and Movement Speed by 20% of nearby Heroes and Summons for 2.5 seconds.
Hardened ShieldCooldown: 60 secondsActivate to reduce damage taken by 75% for 4 seconds.
Unstoppable ForceIncreases the duration of Avatar by 30%, and the duration of Stuns, Roots, and Slows are reduced by 75% while in Avatar.
Grand SlamDamage of Haymaker increased by 25%, Mana cost lowered by 40, and can store 2 charges.
RewindCooldown: 60 secondsActivate to reset the cooldowns of your Basic Abilities.