Anub'arak

Traitor King

Burrow Charges toward enemies and Impales targets. Regrows carapace to shield himself.

  • Warrior
  • Melee
  • HP: 2120 (+4 per level)
  • HP Regen: 4.418 (+4 per level)
  • Mana: 500
  • Mana Regen: 3
  • Attack Damage: 99 (+4 per level)
  • Attack Speed: 1
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Top Anub'arak Builds

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Anub'arak standard build

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1

Abilities

Q

Impale

65 ManaCooldown: 12 seconds
Deals 220 (104 + 4% per level) damage. Stuns for 1 second.
W

Harden Carapace

30 ManaCooldown: 7 seconds
Gain a Shield that absorbs 658 (313 + 4% per level) damage over 3 seconds.
E

Burrow Charge

65 ManaCooldown: 16 seconds
Burrows to location, dealing 235 (112 + 4% per level) damage and briefly stunning enemies in a small area upon surfacing. Can reactivate the Ability to surface early.
R

Locust Swarm

75 ManaCooldown: 100 seconds
Deal 145 (69 + 4% per level) damage per second in an area around yourself. Each enemy damaged heals you for 40 (19 + 4% per level) Health. Lasts 8 seconds.
R

Cocoon

70 ManaCooldown: 60 seconds
Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 8 seconds. Allies of the Hero can attack the cocoon to break it and free them early.
D

Scarab Host

Trait
Spawn a Beetle at your location whenever you use an Ability. Beetles last for 8 seconds, attacking nearby enemies for 44 (21 + 4% per level) damage.
  • 1
  • Dampen Magic
    Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 1.5 seconds. Can only trigger once every 8 seconds.
  • Regeneration Master
    Quest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per second, up to 30. Reward: After gathering 30 Regeneration Globes, you also gain 500 Health.
  • Assault Scarab
    Increases the attack damage of spawned Beetles by 30%.
  • Extended Spikes
    Increases Impale's range and damage by 25%.
  • 4
  • Legion of Beetles
    Automatically spawn a Beetle every 8 seconds. Can be toggled on and off.
  • Locust Needles
    Basic Attacks deal 60% of your Basic Attack Damage in an area around the target.
  • Underking
    Increases Burrow Charge range by 20% and damage by 100%.
  • 7
  • Chitinous Plating
    While Harden Carapace is active, taking damage from enemy Abilities reduces its cooldown by 0.75 seconds, up to 3 seconds.
  • Leeching Scarabs
    Beetles heal you for 50% of their damage with each attack if you are nearby.
  • Shed Exoskeleton
    Using Harden Carapace increases your Movement Speed by 30% for 3 seconds.
  • 10
  • Locust SwarmCooldown: 100 seconds
    Deal 145 (69 + 4% per level) damage per second in an area around yourself. Each enemy damaged heals you for 40 (19 + 4% per level) Health. Lasts 8 seconds.
  • CocoonCooldown: 60 seconds
    Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 8 seconds. Allies of the Hero can attack the cocoon to break it and free them early.
  • 13
  • Burning Rage
    Deal 23 damage per second to nearby enemies.
  • Bed of Barbs
    Create a bed of spikes along Impale's path that slows enemies by 30% and deals 101 (48 + 4% per level) damage per second. Spikes persist for 3.5 seconds.
  • Urticating Spines
    Casting Harden Carapace will also deal 176 (84 + 4% per level) damage to nearby enemies. Deals double damage against Heroes.
  • 16
  • Blood for BloodCooldown: 60 seconds
    Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount.
  • Beetle, Juiced
    Every 3rd Basic Attack against enemy Heroes spawns a Beetle.
  • Epicenter
    Increases Burrow Charge impact area by 85% and lowers the cooldown by 4 seconds for each Hero hit.
  • 20
  • Hardened ShieldCooldown: 60 seconds
    Activate to reduce damage taken by 75% for 4 seconds.
  • RewindCooldown: 60 seconds
    Activate to reset the cooldowns of your Basic Abilities.
  • Cryptweave
    Staying near the Cocoon allows Anub'arak to extend the duration by up to 4 seconds per Cocoon.
  • Hive Master
    Gain a permanent Vampire Locust that attacks a nearby enemy every 3 seconds. The Vampire Locust deals 336 (160 + 4% per level) damage and returns to heal you for 82 (39 + 4% per level) health.

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