Burrow Charges toward enemies and Impales targets. Regrows carapace to shield himself.
- HP: 2120 (+4 per level)
- HP Regen: 4.418 (+4 per level)
- Mana: 500
- Mana Regen: 3
- Attack Damage: 99 (+4 per level)
- Attack Speed: 1
Top Anub'arak Builds
Impale65 ManaCooldown: 12 seconds
Deals 220 (104 + 4% per level) damage. Stuns for 1 second.
Harden Carapace30 ManaCooldown: 7 seconds
Gain a Shield that absorbs 658 (313 + 4% per level) damage over 3 seconds.
Burrow Charge65 ManaCooldown: 16 seconds
Burrows to location, dealing 235 (112 + 4% per level) damage and briefly stunning enemies in a small area upon surfacing. Can reactivate the Ability to surface early.
Locust Swarm75 ManaCooldown: 100 seconds
Deal 145 (69 + 4% per level) damage per second in an area around yourself. Each enemy damaged heals you for 40 (19 + 4% per level) Health. Lasts 8 seconds.
Cocoon70 ManaCooldown: 60 seconds
Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 8 seconds. Allies of the Hero can attack the cocoon to break it and free them early.
Spawn a Beetle at your location whenever you use an Ability. Beetles last for 8 seconds, attacking nearby enemies for 44 (21 + 4% per level) damage.
Dampen MagicUpon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 1.5 seconds. Can only trigger once every 8 seconds.
Regeneration MasterQuest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per second, up to 30. Reward: After gathering 30 Regeneration Globes, you also gain 500 Health.
Assault ScarabIncreases the attack damage of spawned Beetles by 30%.
Extended SpikesIncreases Impale's range and damage by 25%.
Legion of BeetlesAutomatically spawn a Beetle every 8 seconds. Can be toggled on and off.
Locust NeedlesBasic Attacks deal 60% of your Basic Attack Damage in an area around the target.
UnderkingIncreases Burrow Charge range by 20% and damage by 100%.
Chitinous PlatingWhile Harden Carapace is active, taking damage from enemy Abilities reduces its cooldown by 0.75 seconds, up to 3 seconds.
Leeching ScarabsBeetles heal you for 50% of their damage with each attack if you are nearby.
Shed ExoskeletonUsing Harden Carapace increases your Movement Speed by 30% for 3 seconds.
Locust SwarmCooldown: 100 secondsDeal 145 (69 + 4% per level) damage per second in an area around yourself. Each enemy damaged heals you for 40 (19 + 4% per level) Health. Lasts 8 seconds.
CocoonCooldown: 60 secondsWraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 8 seconds. Allies of the Hero can attack the cocoon to break it and free them early.
Burning RageDeal 23 damage per second to nearby enemies.
Bed of BarbsCreate a bed of spikes along Impale's path that slows enemies by 30% and deals 101 (48 + 4% per level) damage per second. Spikes persist for 3.5 seconds.
Urticating SpinesCasting Harden Carapace will also deal 176 (84 + 4% per level) damage to nearby enemies. Deals double damage against Heroes.
Blood for BloodCooldown: 60 secondsActivate to deal 10% of target enemy Hero's Max Health and heal for twice that amount.
Beetle, JuicedEvery 3rd Basic Attack against enemy Heroes spawns a Beetle.
EpicenterIncreases Burrow Charge impact area by 85% and lowers the cooldown by 4 seconds for each Hero hit.
Hardened ShieldCooldown: 60 secondsActivate to reduce damage taken by 75% for 4 seconds.
RewindCooldown: 60 secondsActivate to reset the cooldowns of your Basic Abilities.
CryptweaveStaying near the Cocoon allows Anub'arak to extend the duration by up to 4 seconds per Cocoon.
Hive MasterGain a permanent Vampire Locust that attacks a nearby enemy every 3 seconds. The Vampire Locust deals 336 (160 + 4% per level) damage and returns to heal you for 82 (39 + 4% per level) health.