Has multiple area of effect damage spells. Slows and freezes her enemies.
- HP: 1365 (+4 per level)
- HP Regen: 2.844 (+4 per level)
- Mana: 500
- Mana Regen: 3
- Attack Damage: 60 (+4 per level)
- Attack Speed: 1
Top Jaina Builds
No builds match the specified criteria
Frostbolt30 ManaCooldown: 4 seconds
Deal 417 (198 + 4% per level) damage and Chill the target.
Blizzard90 ManaCooldown: 15 seconds
Bombard an area with 3 waves of ice, dealing 312 (148 + 4% per level) damage each. Damaged enemies are Chilled.
Cone of Cold40 ManaCooldown: 10 seconds
Deal 504 (240 + 4% per level) damage and Chill targets.
Summon Water Elemental75 ManaCooldown: 80 seconds
Summons a Water Elemental at target location. The Water Elemental's Basic Attacks do 171 (82 + 4% per level) damage, splash for 25% damage and Chill. Can reactivate the Ability to retarget the Water Elemental. Lasts 20 seconds.
Ring of Frost70 ManaCooldown: 80 seconds
After a 1.5 second delay, create a Ring of Frost in an area that deals 680 (323 + 4% per level) damage and roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
All Abilities Chill targets, slowing Movement Speed by 25% and amplifying damage from your Abilities by 50%. Lasts 4 seconds.
Conjurer's PursuitQuest: Gathering Regeneration Globes increases your Mana Regeneration by 0.1 per second, up to 2.54 per second. Reward: After gathering 25 Globes, also increase your maximum Mana by 100.
Winter's ReachIncreases the range of Frostbolt by 30%.
Lingering ChillIncreases the duration of Chill from 4 seconds to 6 seconds.
Deep ChillIncreases the slow of Chill from 25% to 30%.
Arcane IntellectDealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.
Frost ShardsFrostbolt will now pierce the first target to hit an additional target behind them.
Frost ArmorEnemies that attack you are Chilled. Additionally, every 10 seconds you reduce damage taken from the next Hero Basic Attack by 50%.
Ice FloesDoubles the width of Cone of Cold and causes each target hit to reduce its cooldown by 1 second, to a maximum of 5 seconds per cast.
FrostbittenIncreases the damage bonus of Frostbite from 50% to 65%.
Ice LanceWhen Frostbolt hits a Chilled target its cooldown is reduced by 2 seconds and you regain 10 Mana.
Summon Water ElementalCooldown: 80 secondsSummons a Water Elemental at target location. The Water Elemental's Basic Attacks do 171 (82 + 4% per level) damage, splash for 25% damage and Chill. Can reactivate the Ability to retarget the Water Elemental. Lasts 20 seconds.
Ring of FrostCooldown: 80 secondsAfter a 1.5 second delay, create a Ring of Frost in an area that deals 680 (323 + 4% per level) damage and roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Icy VeinsCooldown: 60 secondsActivate to make your Basic Abilities' cooldowns recharge three times as fast and reduce their Mana cost by 50% for 5 seconds.
Ice BarrierWhen Jaina does increased damage from Frostbite, she is shielded for 25% of the total damage dealt. This Shield lasts 4 seconds.
Storm FrontIncreases the cast range of Blizzard by 100%.
Northern ExposureEnemies damaged by Cone of Cold are also afflicted with Vulnerable, increasing the damage they take by 25% for 2 seconds.
SnowstormIncreases the radius of Blizzard by 30%.
Numbing BlastCone of Cold also roots Chilled targets for 1 second.
Arcane PowerCooldown: 60 secondsActivate to instantly restore 400 Mana and increase Ability Power by 15% for 10 seconds.
WintermuteIncreases the cast range of Water Elemental by 50%, and the Water Elemental will now mimic your Basic Abilities for 50% damage.
Cold SnapThe center of the ring also explodes with frost after the first ring expires.
Improved Ice BlockCooldown: 20 secondsActivate to place yourself in Stasis and gain Invulnerability for 2.5 seconds. When this effect expires, nearby enemies are Chilled.