Jaina

Archmage

Has multiple area of effect damage spells. Slows and freezes her enemies.

  • Assassin
  • Ranged
  • HP: 1365 (+4 per level)
  • HP Regen: 2.844 (+4 per level)
  • Mana: 500
  • Mana Regen: 3
  • Attack Damage: 60 (+4 per level)
  • Attack Speed: 1
View Wiki Talent Calculator

Top Jaina Builds

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Abilities

Q

Frostbolt

30 ManaCooldown: 4 seconds
Deal 417 (198 + 4% per level) damage and Chill the target.
W

Blizzard

90 ManaCooldown: 15 seconds
Bombard an area with 3 waves of ice, dealing 312 (148 + 4% per level) damage each. Damaged enemies are Chilled.
E

Cone of Cold

40 ManaCooldown: 10 seconds
Deal 504 (240 + 4% per level) damage and Chill targets.
R

Summon Water Elemental

75 ManaCooldown: 80 seconds
Summons a Water Elemental at target location. The Water Elemental's Basic Attacks do 171 (82 + 4% per level) damage, splash for 25% damage and Chill. Can reactivate the Ability to retarget the Water Elemental. Lasts 20 seconds.
R

Ring of Frost

70 ManaCooldown: 80 seconds
After a 1.5 second delay, create a Ring of Frost in an area that deals 680 (323 + 4% per level) damage and roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Trait

Frostbite

Trait
All Abilities Chill targets, slowing Movement Speed by 25% and amplifying damage from your Abilities by 50%. Lasts 4 seconds.
  • 1
  • Conjurer's Pursuit
    Quest: Gathering Regeneration Globes increases your Mana Regeneration by 0.1 per second, up to 2.54 per second. Reward: After gathering 25 Globes, also increase your maximum Mana by 100.
  • Winter's Reach
    Increases the range of Frostbolt by 30%.
  • Lingering Chill
    Increases the duration of Chill from 4 seconds to 6 seconds.
  • Deep Chill
    Increases the slow of Chill from 25% to 30%.
  • 4
  • Arcane Intellect
    Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.
  • Frost Shards
    Frostbolt will now pierce the first target to hit an additional target behind them.
  • Frost Armor
    Enemies that attack you are Chilled. Additionally, every 10 seconds you reduce damage taken from the next Hero Basic Attack by 50%.
  • 7
  • Ice Floes
    Doubles the width of Cone of Cold and causes each target hit to reduce its cooldown by 1 second, to a maximum of 5 seconds per cast.
  • Frostbitten
    Increases the damage bonus of Frostbite from 50% to 65%.
  • Ice Lance
    When Frostbolt hits a Chilled target its cooldown is reduced by 2 seconds and you regain 10 Mana.
  • 10
  • Summon Water ElementalCooldown: 80 seconds
    Summons a Water Elemental at target location. The Water Elemental's Basic Attacks do 171 (82 + 4% per level) damage, splash for 25% damage and Chill. Can reactivate the Ability to retarget the Water Elemental. Lasts 20 seconds.
  • Ring of FrostCooldown: 80 seconds
    After a 1.5 second delay, create a Ring of Frost in an area that deals 680 (323 + 4% per level) damage and roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
  • 13
  • Icy VeinsCooldown: 60 seconds
    Activate to make your Basic Abilities' cooldowns recharge three times as fast and reduce their Mana cost by 50% for 5 seconds.
  • Ice Barrier
    When Jaina does increased damage from Frostbite, she is shielded for 25% of the total damage dealt. This Shield lasts 4 seconds.
  • Storm Front
    Increases the cast range of Blizzard by 100%.
  • 16
  • Northern Exposure
    Enemies damaged by Cone of Cold are also afflicted with Vulnerable, increasing the damage they take by 25% for 2 seconds.
  • Snowstorm
    Increases the radius of Blizzard by 30%.
  • Numbing Blast
    Cone of Cold also roots Chilled targets for 1 second.
  • 20
  • Arcane PowerCooldown: 60 seconds
    Activate to instantly restore 400 Mana and increase Ability Power by 15% for 10 seconds.
  • Wintermute
    Increases the cast range of Water Elemental by 50%, and the Water Elemental will now mimic your Basic Abilities for 50% damage.
  • Cold Snap
    The center of the ring also explodes with frost after the first ring expires.
  • Improved Ice BlockCooldown: 20 seconds
    Activate to place yourself in Stasis and gain Invulnerability for 2.5 seconds. When this effect expires, nearby enemies are Chilled.

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