Thrall

Warchief of the Horde

Melee heavy hitter with powerful Lightning and Earth spells. Heals himself through Ability casts.

  • Assassin
  • Melee
  • HP: 1787 (+4 per level)
  • HP Regen: 3.723 (+4 per level)
  • Mana: 500
  • Mana Regen: 3
  • Attack Damage: 165 (+4 per level)
  • Attack Speed: 0.91
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Abilities

Q

Chain Lightning

40 ManaCooldown: 6 seconds
Deal 391 (186 + 4% per level) damage to an enemy and half that amount to 2 nearby enemies.
W

Feral Spirit

60 ManaCooldown: 12 seconds
Send out a Feral Spirit that deals 336 (160 + 4% per level) damage to enemies in its path. Upon hitting an enemy Hero, the wolf stops and roots that Hero in place for 1 second.
E

Windfury

65 ManaCooldown: 12 seconds
Increase your Movement Speed by 30% for 4 seconds. Your next 3 Basic Attacks occur 100% faster.
R

Sundering

75 ManaCooldown: 80 seconds
After a short delay, sunder the earth in a long line, dealing 601 (285 + 4% per level) damage and shoving enemies to the side, stunning them for 1 seconds.
R

Earthquake

90 ManaCooldown: 60 seconds
Summon a massive Earthquake that pulses every 2 seconds. Each pulse slows all enemies in the area by 70%, and deals 110 (52 + 4% per level) damage to enemy Heroes . Does 3 pulses.
D

Frostwolf Resilience

Cooldown: 30 secondsTrait
Dealing damage with Abilities grants 1 stack of Frostwolf Resilience. At 5 stacks, you are instantly healed for 660 (314 + 4% per level) Health.
  • 1
  • Seasoned Marksman
    Quest: Every Minion killed near you grants ??? Attack Damage, and Takedowns grant ??? Attack Damage.Reward: Upon gaining 40 bonus Attack Damage, you can also activate Seasoned Marksman to increase your Attack Speed by 40% for 3 seconds. 60 second cooldown.
  • Block
    Every 5 seconds, reduce the damage taken from the next Hero Basic Attack by 75%. Stores up to 2 charges.
  • Rabid Wolves
    Damaging Heroes with Feral Spirit grants 3 stacks of Frostwolf Resilience.
  • Rolling Thunder
    Increases Chain Lightning's range by 30% and attacking enemies recently hit by Chain Lightning restores 10 Mana.
  • 4
  • EnvenomCooldown: 60 seconds
    Activate to poison an enemy Hero, dealing 352 damage over 10 seconds.
  • Ride The Lightning
    Chain Lightning can hit 2 additional enemies for 50% damage.
  • Spirit Journey
    Feral Spirit travels 50% farther.
  • Mana Tide
    Frostwolf Resilience also restores 15 Mana.
  • 7
  • Follow Through
    After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage.
  • Stone Wolves
    Increases the duration of Feral Spirit's root from 1 second to 1.5 seconds.
  • Wind Shear
    Reduces the cooldown of Windfury by 4 seconds.
  • Frostwolf's GraceCooldown: 30 seconds
    Frostwolf Resilience can be activated to immediately heal you.
  • 10
  • SunderingCooldown: 80 seconds
    After a short delay, sunder the earth in a long line, dealing 601 (285 + 4% per level) damage and shoving enemies to the side, stunning them for 1 seconds.
  • EarthquakeCooldown: 60 seconds
    Summon a massive Earthquake that pulses every 2 seconds. Each pulse slows all enemies in the area by 70%, and deals 110 (52 + 4% per level) damage to enemy Heroes . Does 3 pulses.
  • 13
  • Giant Killer
    Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.
  • Spell ShieldCooldown: 0.75 seconds
    Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. This can only trigger once every 30 seconds.Can be toggled to allow or prevent this talent from triggering.
  • Restless Wolves
    If Feral Spirit hits an enemy Hero, its cooldown is reduced by 50%.
  • Grace Of Air
    Windfury attacks grant twice as many stacks of Frostwolf Resilience.
  • 16
  • Blood for BloodCooldown: 60 seconds
    Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount.
  • Tempest Fury
    The final strike of Windfury hits 3 times for 75% normal damage.
  • Forked Lightning
    Allows Chain Lightning to hold 2 charges that can be used in quick succession.
  • Ride The Wind
    Increases Windfury's Movement Speed bonus from 30% to 40%. Windfury attacks increase the Movement Speed duration by 1 second.
  • 20
  • Nexus Blades
    Basic Attacks deal 20% more damage and slow enemy Movement Speed by 20% for 1 second.
  • Bolt of the StormCooldown: 70 seconds
    Activate to teleport to a nearby location.
  • Earthen Shields
    You and your allies within the Earthquake area gain a Shield equal to 15% of max Health each pulse. This shield lasts 4 seconds.
  • Worldbreaker
    Sundering travels indefinitely.

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