Leoric

The Skeleton King

A slow moving front-line warrior that never truly dies, haunting the battlefield as a ghost before reforming on the field.

  • Warrior
  • Melee
  • HP: 2468 (+4 per level)
  • HP Regen: 5.141 (+4 per level)
  • Mana: 500
  • Mana Regen: 3
  • Attack Damage: 138 (+4 per level)
  • Attack Speed: 0.77
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Abilities

Q

Ghastly Swing

Cooldown: 8 seconds
Swing in front of you to slow enemies by 40% for 2.5 seconds.
Q

Skeletal Swing

50 ManaCooldown: 8 seconds
Swing in front of you to deal 255 (121 + 4% per level) damage and slow enemies by 40% for 2.5 seconds. Deals double damage to non-Heroic units.
W

Drain Essence

Cooldown: 11 seconds
Throw out a chain, attaching to the first enemy Hero hit healing you for up to 12.5% of your maximum Health over 4 seconds as long as you remain close to the enemy. You drain more essence the longer you remain connected.
W

Drain Hope

60 ManaCooldown: 11 seconds
Grab an enemy Hero's soul, dealing up to 25% of their maximum Health as damage and healing you for up to 25% of your maximum Health while you are nearby, over 4 seconds. You are slowed by 20% while this is active.
E

Wraith Walk

50 ManaCooldown: 14 seconds
Separate from your body, becoming Unstoppable and gaining Movement Speed accelerating up to 50% over 2.5 seconds. When Wraith Walk ends or is canceled, your body jumps to your wraith.
R

Entomb

75 ManaCooldown: 50 seconds
Create an unpathable tomb in front of you for 4 seconds.
R

March of the Black King

100 ManaCooldown: 80 seconds
Become Unstoppable and swing your mace three times, healing yourself for 7.03% of your maximum Health for each enemy Hero hit and dealing 401 (191 + 4% per level) damage.
Trait

Undying

Trait
Become a ghost when you die, and resurrect upon reaching full Health. Your Abilities and Talents don't do damage while dead, but will still heal you for 50% of their normal amount, causing you to cheat death.
  • 1
  • Block
    Every 5 seconds, reduce the damage taken from the next Hero Basic Attack by 75%. Stores up to 2 charges.
  • Reanimation
    You can gather Regeneration Globes while Undying.Quest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per second, up to 30 per second. Reward: After gathering 30 Globes, you also respawn 10 seconds faster.
  • Hopelessness
    Increases the range of Drain Hope by 25%.
  • Mana Thirst
    Skeletal Swing restores 10 Mana per enemy hit.
  • 4
  • Hardened Bones
    During Wraith Walk, you take 25% less damage.
  • Royal Focus
    If your body takes no damage during Wraith Walk's duration, the cooldown is reduced to 4 seconds. Wraith Walk also increases the damage of your next Skeletal Swing within 5 seconds by 50%.
  • Willing Vessel
    Increases the healing from Drain Hope to 30% of your maximum Health and Drain Essence to 15% of your maximum Health.
  • Fealty Unto Death
    When a nearby Minion dies, you restore 1% of your maximum Health and 5 Mana. Half as effective while Undying.
  • 7
  • Ossein RenewalCooldown: 60 seconds
    Activate to heal 20% of your maximum life over 6 seconds. Half as effective while Undying.
  • Paralyzing Rage
    Increases the Movement Speed slow of Skeletal Swing to 60%.
  • Lingering Apparition
    Increases the duration of Wraith Walk by 80%.
  • Ghastly Reach
    Increases the range of Skeletal Swing by 25%.
  • 10
  • EntombCooldown: 50 seconds
    Create an unpathable tomb in front of you for 4 seconds.
  • March of the Black KingCooldown: 80 seconds
    Become Unstoppable and swing your mace three times, healing yourself for 7.03% of your maximum Health for each enemy Hero hit and dealing 401 (191 + 4% per level) damage.
  • 13
  • Burning Rage
    Deal 23 damage per second to nearby enemies.
  • Spell ShieldCooldown: 0.75 seconds
    Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. This can only trigger once every 30 seconds.Can be toggled to allow or prevent this talent from triggering.
  • Crushing Hope
    If Drain Hope lasts its full duration, it deals bonus damage equal to 10% of the victim's Maximum Health. This damage does not heal you.
  • Drain Momentum
    Drain Hope now increases your Movement Speed by 10% instead of reducing it.
  • 16
  • Imposing PresenceCooldown: 20 seconds
    Heroes and Summons that attack you have their Attack Speed slowed by 20% for 2.5 seconds.Activate to slow the Attack Speed by 50% and Movement Speed by 20% of nearby Heroes and Summons for 2.5 seconds.
  • Consume Vitality
    Skeletal Swing heals you for 2% of your maximum Health per target hit, up to 10%. Half as effective while Undying.
  • Renewed Swing
    Skeletal Swing can be recast again for free within 3 seconds for 50% damage.
  • Unyielding Despair
    Every second Drain Hope is active, its cooldown is reduced by 1 second.
  • 20
  • Hardened ShieldCooldown: 60 seconds
    Activate to reduce damage taken by 75% for 4 seconds.
  • Spectral Leech
    Basic Attacks against enemy Heroes deal bonus damage equal to 5% of the Hero's maximum Health and heal you for the same amount.
  • Death March
    Your final swing of March of the Black King also applies the base version of Drain Hope to all enemy Heroes in a large area.
  • Buried Alive
    Enemies inside Entomb take 198 (94 + 4% per level) damage per second.

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