The Skeleton King
A slow moving front-line warrior that never truly dies, haunting the battlefield as a ghost before reforming on the field.
- HP: 2468 (+4 per level)
- HP Regen: 5.141 (+4 per level)
- Mana: 500
- Mana Regen: 3
- Attack Damage: 138 (+4 per level)
- Attack Speed: 0.77
Top Leoric Builds
No builds match the specified criteria
Ghastly SwingCooldown: 8 seconds
Swing in front of you to slow enemies by 40% for 2.5 seconds.
Skeletal Swing50 ManaCooldown: 8 seconds
Swing in front of you to deal 255 (121 + 4% per level) damage and slow enemies by 40% for 2.5 seconds. Deals double damage to non-Heroic units.
Drain EssenceCooldown: 11 seconds
Throw out a chain, attaching to the first enemy Hero hit healing you for up to 12.5% of your maximum Health over 4 seconds as long as you remain close to the enemy. You drain more essence the longer you remain connected.
Drain Hope60 ManaCooldown: 11 seconds
Grab an enemy Hero's soul, dealing up to 25% of their maximum Health as damage and healing you for up to 25% of your maximum Health while you are nearby, over 4 seconds. You are slowed by 20% while this is active.
Wraith Walk50 ManaCooldown: 14 seconds
Separate from your body, becoming Unstoppable and gaining Movement Speed accelerating up to 50% over 2.5 seconds. When Wraith Walk ends or is canceled, your body jumps to your wraith.
Entomb75 ManaCooldown: 50 seconds
Create an unpathable tomb in front of you for 4 seconds.
March of the Black King100 ManaCooldown: 80 seconds
Become Unstoppable and swing your mace three times, healing yourself for 7.03% of your maximum Health for each enemy Hero hit and dealing 401 (191 + 4% per level) damage.
Become a ghost when you die, and resurrect upon reaching full Health. Your Abilities and Talents don't do damage while dead, but will still heal you for 50% of their normal amount, causing you to cheat death.
BlockEvery 5 seconds, reduce the damage taken from the next Hero Basic Attack by 75%. Stores up to 2 charges.
ReanimationYou can gather Regeneration Globes while Undying.Quest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per second, up to 30 per second. Reward: After gathering 30 Globes, you also respawn 10 seconds faster.
HopelessnessIncreases the range of Drain Hope by 25%.
Mana ThirstSkeletal Swing restores 10 Mana per enemy hit.
Hardened BonesDuring Wraith Walk, you take 25% less damage.
Royal FocusIf your body takes no damage during Wraith Walk's duration, the cooldown is reduced to 4 seconds. Wraith Walk also increases the damage of your next Skeletal Swing within 5 seconds by 50%.
Willing VesselIncreases the healing from Drain Hope to 30% of your maximum Health and Drain Essence to 15% of your maximum Health.
Fealty Unto DeathWhen a nearby Minion dies, you restore 1% of your maximum Health and 5 Mana. Half as effective while Undying.
Ossein RenewalCooldown: 60 secondsActivate to heal 20% of your maximum life over 6 seconds. Half as effective while Undying.
Paralyzing RageIncreases the Movement Speed slow of Skeletal Swing to 60%.
Lingering ApparitionIncreases the duration of Wraith Walk by 80%.
Ghastly ReachIncreases the range of Skeletal Swing by 25%.
EntombCooldown: 50 secondsCreate an unpathable tomb in front of you for 4 seconds.
March of the Black KingCooldown: 80 secondsBecome Unstoppable and swing your mace three times, healing yourself for 7.03% of your maximum Health for each enemy Hero hit and dealing 401 (191 + 4% per level) damage.
Burning RageDeal 23 damage per second to nearby enemies.
Spell ShieldCooldown: 0.75 secondsUpon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. This can only trigger once every 30 seconds.Can be toggled to allow or prevent this talent from triggering.
Crushing HopeIf Drain Hope lasts its full duration, it deals bonus damage equal to 10% of the victim's Maximum Health. This damage does not heal you.
Drain MomentumDrain Hope now increases your Movement Speed by 10% instead of reducing it.
Imposing PresenceCooldown: 20 secondsHeroes and Summons that attack you have their Attack Speed slowed by 20% for 2.5 seconds.Activate to slow the Attack Speed by 50% and Movement Speed by 20% of nearby Heroes and Summons for 2.5 seconds.
Consume VitalitySkeletal Swing heals you for 2% of your maximum Health per target hit, up to 10%. Half as effective while Undying.
Renewed SwingSkeletal Swing can be recast again for free within 3 seconds for 50% damage.
Unyielding DespairEvery second Drain Hope is active, its cooldown is reduced by 1 second.
Hardened ShieldCooldown: 60 secondsActivate to reduce damage taken by 75% for 4 seconds.
Spectral LeechBasic Attacks against enemy Heroes deal bonus damage equal to 5% of the Hero's maximum Health and heal you for the same amount.
Death MarchYour final swing of March of the Black King also applies the base version of Drain Hope to all enemy Heroes in a large area.
Buried AliveEnemies inside Entomb take 198 (94 + 4% per level) damage per second.