A versatile support that can be either a healer or a fighter depending where the need is greatest.
- HP: 1949 (+4 per level)
- HP Regen: 4.059 (+4 per level)
- Mana: 500
- Mana Regen: 3
- Attack Damage: 63 (+4 per level)
- Attack Speed: 2
Top Kharazim Builds
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Radiant Dash30 ManaCooldown: 12 seconds
Jump to an allied or enemy unit. Enemies are immediately hit with a Basic Attack. Stores 2 charges.
Breath of Heaven60 ManaCooldown: 8 seconds
Heal nearby Heroes for 636 (302 + 4% per level) and give them 10% Movement Speed for 3 seconds.
Deadly Reach50 ManaCooldown: 10 seconds
Kharazim's next Basic Attack increases his Attack Speed and Attack Range by 100% for 2 seconds.
Seven-Sided Strike77 ManaCooldown: 50 seconds
Become Invulnerable and strike 7 times over 1.81 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.
Divine Palm50 ManaCooldown: 60 seconds
Protect an allied Hero from death, causing them to be healed for 2501 (1187 + 4% per level) if they take fatal damage in the next 3 seconds.
Every 3rd Basic Attack deals 125% bonus damage and gives 30% increased Move Speed for 2 seconds.
InsightQuest: Every 3rd Basic Attack restores 31 (15 + 4% per level) Mana and grants a stack of Insight. Reward: Upon getting 100 stacks of Insight, every 3rd attack also reduces the cooldown of all of Kharazim's Basic Abilities by 1 second.
Iron FistsEvery 3rd Basic Attack deals 125% bonus damage and gives 30% increased Move Speed for 2 seconds.
TranscendenceEvery 3rd Basic Attack heals the lowest nearby allied Hero for 160 (76 + 4% per level).
Air AllyCooldown: 20 secondsPlace an Air Ally that grants vision of a large area around it. Has 165 (78 + 4% per level) Health, lasts 40 seconds, and stores up to 2 charges. Kharazim can Radiant Dash to Air Allies.
Earth AllyCooldown: 30 secondsPlace an Earth Ally that reduces Heroic Basic Attack damage nearby allied Heroes receive by 50%. Has 877 (416 + 4% per level) Health and lasts 10 seconds. Kharazim can Radiant Dash to Earth Allies.
Spirit AllyCooldown: 45 secondsPlace a Spirit Ally that heals allies in a large area around it for 1.95% of their maximum Health every second. Has 329 (156 + 4% per level) Health and lasts 10 seconds. You can Radiant Dash to Spirit Allies.
Heavenly ZealIncreases Breath of Heaven's Movement Speed bonus from 10% to 25%.
Blazing FistsEvery 3rd Basic Attack reduces the cooldown of Deadly Reach by 0.75 seconds.
Blinding SpeedDecreases Radiant Dash's cooldown by 2 seconds and increases the maximum number of charges by 1.
Divine PalmCooldown: 60 secondsProtect an allied Hero from death, causing them to be healed for 2501 (1187 + 4% per level) if they take fatal damage in the next 3 seconds.
Seven-Sided StrikeCooldown: 50 secondsBecome Invulnerable and strike 7 times over 1.81 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.
Spell ShieldCooldown: 0.75 secondsUpon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. This can only trigger once every 30 seconds.Can be toggled to allow or prevent this talent from triggering.
Sixth SenseWhile stunned or rooted, Block all Basic Attacks, reducing their damage by 75% for 4 seconds.
Fists of FuryIncreases Deadly Reach's duration by 100%.
QuicksilverRadiant Dashing to an ally gives Kharazim and the target 30% bonus Movement Speed for 3 seconds.
Dash of LightRadiant Dashing to an ally increases the healing they receive from Breath of Heaven by 50% for 3 seconds.
Cleansing TouchRadiant Dashing to an ally makes them Unstoppable for 1 second.
Echo of HeavenBreath of Heaven heals 75% of its normal amount, but heals a second time 3 seconds later.
Way of the Hundred FistsRadiant Dashing to an enemy launches a rapid volley of 6 Basic Attacks dealing 50% damage each.
Storm ShieldCooldown: 45 secondsActivate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
TransgressionSeven-Sided Strike hits 4 additional times.
EpiphanyCooldown: 60 secondsActivate to restore 32.81% of Kharazim's maximum Mana and refill 2 charges of Radiant Dash.
Peaceful ReposeDivine Palm's cooldown is set to 5 seconds if the Hero does not die.