Savior of the Templar
Can grant a temporary Shield to allies, detect nearby enemy Heroes, and manipulate the battlefield for his team.
- HP: 1426 (+4 per level)
- HP Regen: 2.973 (+4 per level)
- Mana: 500
- Mana Regen: 3
- Attack Damage: 69 (+6 per level)
- Attack Speed: 1
Top Tassadar Builds
No builds match the specified criteria
Plasma Shield40 ManaCooldown: 5 seconds
Grant a Shield that absorbs 750 (356 + 4% per level) damage over 5 seconds. The Shield is 50% stronger when cast on another allied Hero.
Psionic Storm50 ManaCooldown: 8 seconds
Deal 242 (115 + 4% per level) damage per second to enemies in target area for 3 seconds.
Dimensional Shift75 ManaCooldown: 20 seconds
Become invulnerable and fully invisible for 1.5 seconds.
Archon80 ManaCooldown: 100 secondsHeroic
Transform into an Archon, gaining a 1000 (475 + 4% per level) point Shield, causing Basic Attacks to deal 244 (116 + 4% per level) damage and splash for 121 (58 + 4% per level) additional damage. Lasts for 12.5 seconds.
Force Wall35 ManaCooldown: 12 secondsHeroic
Create a wall that blocks all units from moving through it for 2.5 seconds.
Oracle25 ManaCooldown: 40 secondsTrait
Greatly increases your vision radius and allows you to detect enemy Heroes. Lasts for 5 seconds.
Conjurer's PursuitQuest: Gathering Regeneration Globes increases your Mana Regeneration by 0.1 per second, up to 2.54 per second. Reward: After gathering 25 Globes, also increase your maximum Mana by 100.
Reinforce StructurePlasma Shield is 100% stronger and lasts 100% longer when cast on Structures.
OverloadIncreases Psionic Storm's range by 33%.
Psi-InfusionPsionic Storm returns 5 Mana for each target initially hit.
PromoteCooldown: 30 secondsActivate to cause an allied lane Minion to take 75% reduced damage from non-Heroic targets and deal 100% bonus damage to non-Heroic targets for 30 seconds. Has 2 charges.
Healing WardCooldown: 60 secondsActivate to place a ward on the ground that heals allies in an area for 1.95% of their maximum Health every second for 10 seconds.
Leeching PlasmaWhile Plasma Shield is active, 30% of the target's Basic Attack damage against the primary target is returned as Health.
Mental AcuityReduces the cooldown of Oracle by 20 seconds.
Calldown: MULECooldown: 60 secondsActivate to calldown a Mule that repairs Structures, one at a time, near target point for 40 seconds, healing for 100 Health every 1 second. Grants 1 ammo every 3 seconds.
Deep ShiftDimensional Shift duration increased by 1.5 seconds.
Static ChargeEnemies damaged by Psionic Storm are marked with Static Charge. Your Basic Attacks consume the Static Charge to deal 114 (55 + 4% per level) damage.
Khala's EmbraceIf Plasma Shield expires, 50% of the Shield remains indefinitely. This effect does not stack.
Force WallCooldown: 12 secondsCreate a wall that blocks all units from moving through it for 2.5 seconds.
ArchonCooldown: 100 secondsTransform into an Archon, gaining a 1000 (475 + 4% per level) point Shield, causing Basic Attacks to deal 244 (116 + 4% per level) damage and splash for 121 (58 + 4% per level) additional damage. Lasts for 12.5 seconds.
Shrink RayCooldown: 60 secondsActivate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.
PrescienceDimensional Shift will automatically activate when you fall below 15% Health. This effect has a separate 45 second cooldown.
Distortion BeamBasic Attacks slow enemies by 20% for 1.5 seconds.
ScryerOracle duration increased by 3 seconds and grants 20% increased Movement Speed.
ResonationPsionic Storm targets are slowed by 25% for 1 second.
Evasive ShieldingThe target of your Plasma Shield also gains 25% Movement Speed for 5 seconds.
Second StrikeAfter casting Psionic Storm, you may cast Psionic Storm again for free within 3 seconds. The damage does not stack.
Dimensional WarpWhile Dimensional Shifted, gain 50% Movement Speed and heal for 842 (400 + 0% per level) Health.
Storm ShieldCooldown: 45 secondsActivate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
RewindCooldown: 60 secondsActivate to reset the cooldowns of your Basic Abilities.
Force BarrierForce Wall range increased by 50% and duration by 1 second.
Twilight ArchonIncreases Archon's initial Shield and Attack Damage by 50%, and increases Basic Attack range in Archon form by 35%.