Heals allies, stuns enemies, and returns as a Spirit to heal after dying.
- HP: 2054 (+4 per level)
- HP Regen: 4.277 (+4 per level)
- Mana: 500
- Mana Regen: 3
- Attack Damage: 78 (+4 per level)
- Attack Speed: 1
Top Uther Builds
Holy Light90 ManaCooldown: 12 seconds
Heal an ally for 936 (445 + 4% per level) Health.
Holy Radiance65 ManaCooldown: 12 seconds
Heal all allies in a line for 480 (228 + 4% per level) Health, dealing 351 (167 + 4% per level) damage to enemies.
Hammer of Justice40 ManaCooldown: 8 seconds
Deal 250 (119 + 4% per level) damage and stun the target for 0.75 seconds.
Divine Shield80 ManaCooldown: 90 secondsHeroic
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
Divine Storm80 ManaCooldown: 80 secondsHeroic
Deal 410 (195 + 4% per level) damage and stun nearby enemies for 1.75 seconds.
Upon dying, become an Invulnerable spirit for up to 8 seconds. While in spirit form, you can heal allies with Flash of Light.
Flash of LightCooldown: 1.5 seconds
Heal an ally for 531 (252 + 4% per level) Health.
Conjurer's PursuitQuest: Gathering Regeneration Globes increases your Mana Regeneration by 0.1 per second, up to 2.54 per second. Reward: After gathering 25 Globes, also increase your maximum Mana by 100.
Hammer of the LightbringerBasic Attacks also restore 8 Mana.
Fist of JusticeBasic Attacks reduce cooldown of Hammer of Justice by 1 second.
Wave of LightEach Hero healed by Holy Radiance returns 8 Mana and reduces the cooldown by 1 second, up to a maximum of 40 Mana and 5 seconds.
Protective ShieldCooldown: 60 secondsActivate to shield an allied Hero for 15% of their max Health for 5 seconds.
Beacon of LightYou heal yourself for 30% of all healing done to allied Heroes.
Boundless ConvictionIncreases the width and length of Holy Radiance by 40%.
CleanseCooldown: 60 secondsActivate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.
Holy FireDeal 40 (19 + 4% per level) damage per second to nearby enemies. Basic Attacks against enemy Heroes increase this damage by 20% for 3 seconds. This can stack up to 3 times.
Burden of GuiltAfter Hammer of Justice's stun fades, the enemy's Movement Speed is slowed by 30% for 2 seconds.
Divine StormCooldown: 80 secondsDeal 410 (195 + 4% per level) damage and stun nearby enemies for 1.75 seconds.
Divine ShieldCooldown: 90 secondsMake an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
Spell ShieldCooldown: 0.75 secondsUpon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. This can only trigger once every 30 seconds.Can be toggled to allow or prevent this talent from triggering.
Shrink RayCooldown: 60 secondsActivate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.
Blessed ChampionAfter using Holy Light, your Basic Attacks heal you and nearby allied Heroes for 20% of the healed amount. Lasts 5 seconds.
Holy ShockHoly Light can be used on an enemy to do 49.88% of its healing amount as damage and with 6 seconds less cooldown. When used this way, your next Holy Light heals for 50% more.
Righteous DefenseHealing a Hero with Holy Light reduces all damage they take by 50% for 2 seconds.
Hardened FocusWhile above 80% life, your Basic Ability cooldowns regenerate 50% faster.
BenedictionCooldown: 40 secondsActivate to reduce the Mana cost of your next Basic Ability by 50 and its cooldown by 10 seconds.
Gathering RadianceEach Hero that Holy Radiance passes through increases the healing and damage of your next Holy Radiance by 8%, to a maximum of 80% increase.
Storm ShieldCooldown: 45 secondsActivate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
Bulwark of LightDivine Shield lasts 2 seconds longer and its cooldown is reduced by 20 seconds.
Divine HurricaneDivine Storm's radius is increased by 50% and its cooldown is reduced by 20 seconds.
RedemptionAfter Eternal Devotion ends, return to 50% of your maximum Health at your spirit's location. This effect has a 180 second cooldown.