Uther

The Lightbringer

Heals allies, stuns enemies, and returns as a Spirit to heal after dying.

  • Support
  • Melee
  • HP: 2054 (+4 per level)
  • HP Regen: 4.277 (+4 per level)
  • Mana: 500
  • Mana Regen: 3
  • Attack Damage: 78 (+4 per level)
  • Attack Speed: 1
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1

Abilities

Q

Holy Light

90 ManaCooldown: 12 seconds
Heal an ally for 936 (445 + 4% per level) Health.
W

Holy Radiance

65 ManaCooldown: 12 seconds
Heal all allies in a line for 480 (228 + 4% per level) Health, dealing 351 (167 + 4% per level) damage to enemies.
E

Hammer of Justice

40 ManaCooldown: 8 seconds
Deal 250 (119 + 4% per level) damage and stun the target for 0.75 seconds.
R

Divine Shield

80 ManaCooldown: 90 secondsHeroic
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
R

Divine Storm

80 ManaCooldown: 80 secondsHeroic
Deal 410 (195 + 4% per level) damage and stun nearby enemies for 1.75 seconds.
Trait

Eternal Devotion

Trait
Upon dying, become an Invulnerable spirit for up to 8 seconds. While in spirit form, you can heal allies with Flash of Light.

Secondary Abilities

Q

Flash of Light

Cooldown: 1.5 seconds
Heal an ally for 531 (252 + 4% per level) Health.
  • 1
  • Conjurer's Pursuit
    Quest: Gathering Regeneration Globes increases your Mana Regeneration by 0.1 per second, up to 2.54 per second. Reward: After gathering 25 Globes, also increase your maximum Mana by 100.
  • Hammer of the Lightbringer
    Basic Attacks also restore 8 Mana.
  • Fist of Justice
    Basic Attacks reduce cooldown of Hammer of Justice by 1 second.
  • Wave of Light
    Each Hero healed by Holy Radiance returns 8 Mana and reduces the cooldown by 1 second, up to a maximum of 40 Mana and 5 seconds.
  • 4
  • Protective ShieldCooldown: 60 seconds
    Activate to shield an allied Hero for 15% of their max Health for 5 seconds.
  • Beacon of Light
    You heal yourself for 30% of all healing done to allied Heroes.
  • Boundless Conviction
    Increases the width and length of Holy Radiance by 40%.
  • 7
  • CleanseCooldown: 60 seconds
    Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.
  • Holy Fire
    Deal 40 (19 + 4% per level) damage per second to nearby enemies. Basic Attacks against enemy Heroes increase this damage by 20% for 3 seconds. This can stack up to 3 times.
  • Burden of Guilt
    After Hammer of Justice's stun fades, the enemy's Movement Speed is slowed by 30% for 2 seconds.
  • 10
  • Divine StormCooldown: 80 seconds
    Deal 410 (195 + 4% per level) damage and stun nearby enemies for 1.75 seconds.
  • Divine ShieldCooldown: 90 seconds
    Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
  • 13
  • Spell ShieldCooldown: 0.75 seconds
    Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. This can only trigger once every 30 seconds.Can be toggled to allow or prevent this talent from triggering.
  • Shrink RayCooldown: 60 seconds
    Activate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.
  • Blessed Champion
    After using Holy Light, your Basic Attacks heal you and nearby allied Heroes for 20% of the healed amount. Lasts 5 seconds.
  • Holy Shock
    Holy Light can be used on an enemy to do 49.88% of its healing amount as damage and with 6 seconds less cooldown. When used this way, your next Holy Light heals for 50% more.
  • 16
  • Righteous Defense
    Healing a Hero with Holy Light reduces all damage they take by 50% for 2 seconds.
  • Hardened Focus
    While above 80% life, your Basic Ability cooldowns regenerate 50% faster.
  • BenedictionCooldown: 40 seconds
    Activate to reduce the Mana cost of your next Basic Ability by 50 and its cooldown by 10 seconds.
  • Gathering Radiance
    Each Hero that Holy Radiance passes through increases the healing and damage of your next Holy Radiance by 8%, to a maximum of 80% increase.
  • 20
  • Storm ShieldCooldown: 45 seconds
    Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
  • Bulwark of Light
    Divine Shield lasts 2 seconds longer and its cooldown is reduced by 20 seconds.
  • Divine Hurricane
    Divine Storm's radius is increased by 50% and its cooldown is reduced by 20 seconds.
  • Redemption
    After Eternal Devotion ends, return to 50% of your maximum Health at your spirit's location. This effect has a 180 second cooldown.

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